	// Loop, and then zig-zag to the bottom.


setSpeed 0.5

right 5 angle 240 accel -0.05 0.5

straight below 0

//the loop
right 0.5 angle 120 accel 0.05 X
fireBullet atPlayer all
right X angle 120 accel -0.05 X

right 0.5 angle 60 accel 0.05 X
fireBullet atPlayer all
right X angle 60 accel -0.05 0.5

left 0.5 angle 60 accel 0.05 X
left X angle 60 accel -0.05 0.5

right 0.5 angle 60 accel 0.05 X
right X angle 60 accel -0.05 0.5

repeat 9
